For the Daedric Armor the design called for a rather unearthly and unconventional approach. I want to hit all of the notes of the previous incarnations of the design but wanted to give it a distinctly asymmetrical silhouette and a bit more high fantasy. In my little back story, I felt it should look like it was forged in some other hellish dimension to empower and torment it's user for the amusement of some elder god. I felt like this is a powerful piece of equipment but almost too powerful for any mere mortal to wear. It should look painful to wear as if that cost was worth it.
The weapons needed to convey the same feeling of being almost as dangerous to the user as it is to the users opponent. Lots of reversed point bits and humming red plasma/magma just under the surface of the steel.
The shield felt a little obtuse and out of place with the rest of the gear to me so I asked to do a quick redesign...
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