Saturday, October 27, 2007

7 months and counting...

We did another round of figure drawing today with my wife who's now 7 months pregnant. It was pretty amazing. We could even see him kicking around while she was posing...Smile Anyway here's a couple of 20 minute studies out of my sketchbook.





Sunday, October 21, 2007

Zombiewalk 2007!

Today was Seattle Zombie Walk day! Unfortunately many brains were left unmolested by this event. The living are just so wily and hard to catch. Better luck next time eh?

Christen does the zombie scowl oh so well...

Rane looking a bit dazed from her recent departure from the land of the living...

Ahh the fun one can have with latex and toilet paper...

All 3 in full regalia...

The best part is when my pregnant wife Rane starts clawing at the dangling bloody cabbage patch kid hanging out of her hospital gown, shrieking 'My baby! My baby!'

Monday, October 15, 2007

Marooned

Here's another never used pre-production image from last year. The Marooned piece was one of the first images I did for Space Siege over a year ago when there was talk of having planet side adventures in the game. Ultimately, we decided it was more manageable to have it all take place on one giant generation ship.


Thursday, October 11, 2007

Early Character Sketches

I don't know about you - I love me some iterative art. I enjoy seeing process so I figured I'd share some very early sketches I did for an earlier project. None of these will be used in the final game however they did contribute to the later designs.




Thursday, October 4, 2007

Space Siege Concepts


Here's a couple of pieces I can show from the last project I was on - Space Siege. The ship is called the I.S.C.S. Armstrong and as you can tell from the scale of the Eiffel tower, it's huge! This is a ship designed to be a deep space colonization ship. I had in mind that a person could be born and die on this ship without ever stepping foot on a planet surface. The atrium centered at the 'eye' of the ship could hold the Eiffel Tower inside it. I have some concepts rendered of those too that I will post later when I'm allowed.



Inside the ship is a canyon that bisects the entire length and height to allow transport and maintenance access throughout.



I will post more soon.

Monday, October 1, 2007

Batman Process



I've had several requests for process. This is really the first fully painted illustration I've attempted in a long time so the results are bit contrived and awkward to me but that'll hopefully go away after some more practice. If anything, I'll be able to look back at this to see what a benchmark it was and how far I've come since this time.

So I started by settling the final composition with my client which you can also see in an earlier post. I started by transferring the drawing to illustration board.

So here I begin to lay down flat color.

A closer look... at this point I laid on a layer of workable fixative.

Did a bunch painting up to this point. Sorry I don't have more inbetweens. I'm beginning to define my light sources.

Sprayed more fixative layers. At this point I'm really gobbing on color so it holds to the fixative. If it's too watery then it just beads up.

After figuring out the lighting I really started to focus more on texture like divots and scars from Bruce's many encounters.

I decided to give it a much more apocalyptic feel so I put down another layer of fixative and then painted black COMPLETELY over the orange background. After it dried I took a damp towel and wiped away some of the black to reveal the orange underneath then sprayed another layer of fixative on top of that to seal it in. Then I painted the night sky corner that allows for the 3rd light source in the scene to play it's part.

After some cleaning up of failed experiments I decide I can no longer futz with this anymore and I call it done.

Good learning experience overall. I plan on doing many more.

See previous post for Final image...:)

-Ray